Spring 2023 Creative Prototyping 2 (GIXD-603-01)

A summary of projects from the Creative Prototyping 2 course instructed by Jenny Rodenhouse

3D Pinball Game

  • Model & Physics

    I built the game board with solid rectangles enabled with ridged body and box colliders. Physics attributes were configured to balance fast gameplay and minimal ball bounce. Flippers and plunger use joints and scripts were added for key actions and game restart.

  • Lighting & Materials

    Two spot lights were used to diffuse the shadows while creating depth. The floor board was expanded to the edges to create a minimal aesthetic and focus attention on gameplay. Colored materials were added to elements to distinguish the interactive from static objects.

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Grad Lab — Spring '23